Mants being afraid of gnomes and running. They now correctly attack when in range and ignore enemies outside that range.
Gnomes tilling mud in underground farms preventing them from working
v0.9.12.1
Fixed
Fixed gnomes trying to combine items of different materials (ie apple and strawberry wine) in buckets and sacks and failing
Fixed gnomes planting seeds on newly grown crops
v0.9.12
General
Reduced mant aggro range to keep them focused on stealing food.
Increased the minimum food + drink before mants start spawning
Adjusted mant spawns so that lower food/drink stocks attract fewer mants than before while also higher stocks attract more mants than before
Added buckets and sacks. Used for hauling goods similar to wheelbarrows but for items that store in barrels and bags.
Changed grove and farm behavior so that higher priority groves/farms will be worked before lower priority. Previously they first went in job order (Harvest, etc) and then in priority order within the same job type.
Increased skill gains from Prospecting
Added lead slivers to prospecting stone
Chance of successful prospecting now increases with Prospecting skill
Added an additional property so that objects of the same material can have different sustain values
Increased sustain for doors and golems
Decreased sustain for leather armor
Fixed
Crash when a zombie rises while on a set trap
When stocking with wheelbarrows, items sometimes getting in an invalid state where they were simultaneously inside and not inside a crate.
配置要求
34.62 MB
WinXP/2003/Vista/7
安装说明:
解压缩 进行游戏
截图: